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I am on Linkedin!
For those looking to find me on Linkedin, here is a link!
http://www.linkedin.com/pub/anupam-das/4/549/502
Sneak Peak
Just a sneak peak at what I've been working on lately. Procedural modeling of high-detail terrain surfaces, PTex and DX11 tessellation in UDK. Wrote a displacement shader that works with both vector displacements and heightmap displacements.
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